VR Calm Plus: Coupling a Squeezable Tangible Interaction with Immersive VR for Stress Regulation
CHI 2026
A 40-participant study of tangible interaction and immersive VR, examining positive affect and perceived relaxation.
Ph.D. candidate in Informatics
College of Information Sciences and Technology
Available December 2026
I build and study AI systems that interpret sensitive human data—and how they reshape trust, disclosure, control, and agency.
Explore my researchExplore the systems I build, the evidence I gather, and the consequences I trace.
2022 — 2026
Arrows represent research development, not citation links. Paths arrange works by their connections; the timeline arranges them by year.
I study what happens when AI systems become the interpreters of intimate human data.
I am a Ph.D. candidate at Penn State, advised by Distinguished Prof. John M. Carroll, and a student member of the Center for Socially Responsible Artificial Intelligence.
My dissertation, Integrating Large Language Models into the Qualitative Research Process, examines how scholars work with models when confidential participant data is involved.
Tools, datasets, testbeds, and defences.
Evidence of how people actually use AI.
Consequences for trust, ethics, and institutions.
My dissertation, Integrating Large Language Models into the Qualitative Research Process, takes that question where it bites hardest: qualitative research, where scholars routinely route confidential participant data through commercial models. I work closely with Prof. Syed M. Billah, Prof. ChanMin Kim, and Prof. Xinyi Fu. In 2025 the college named me the recipient of the IST Ph.D. Student Award for Research Excellence.
Before Penn State I spent a year as a full-time research assistant at The Future Laboratory, an interdisciplinary HCI lab at Tsinghua University, building the multimodal affect and smart-home testbeds that much of my systems work still draws on. I hold an M.Sc. in Computer and Mathematical Sciences with first-class honours from Auckland University of Technology (2021) and a B.Sc. with a double major in Computer Science and Data Science from Massey University (2019), both in New Zealand. On the industry side I have worked on applied LLM systems at Genentech and on large-scale behavioural modelling at Experian, Callaghan Innovation, and HKUST’s SyMLab.
This is the dissertation. Researchers were already pasting confidential interview transcripts into ChatGPT before anyone had established whether that was defensible. I started by building the tool that made the question answerable, then spent three years finding out what actually happens: where an LLM's codes agree with a human's and where the agreement is coincidental, how trust gets renegotiated the moment a researcher re-scopes the model, and what changes when the machine stops assisting the interview and starts conducting it.
I build the emotion-inference pipelines that privacy and ethics scholarship needs to interrogate from the inside. It began with fear in VR horror games — an emotion strong enough to show up unambiguously in pose, physiology, and gaze — and produced a dataset of natural rather than staged behaviour. From there the question inverted twice: first, can a general-purpose multimodal model read emotion off a face without training, and where does it fail? Then, having measured affect thoroughly, can a physical object regulate it rather than only record it?
Instrumenting a home to study it and giving that home an autonomous agent turn out to be the same engineering problem approached from opposite ends. At Tsinghua I built the multi-sensor testbed and the petabyte-scale pipeline behind it, which is also direct experience with the data-collection infrastructure that makes domestic privacy a live question. Years later, when multimodal models became capable enough to make decisions in that space, the obvious next question was adversarial: a home agent reads the room, and the room can be written on.
Camera-mediated assistance is where interpretation and privacy collide most directly: to get help seeing, a blind user has to let someone — or something — look at their room. BubbleCam reframed that as a scoping decision rather than a blurring problem. When large multimodal models arrived, blind users adopted them faster than the design literature could keep up, so the next studies documented practice first and derived implications second. NaviGPT tested whether any of it survives contact with a real street, and the current work is about the hardest interface problem in the set: how a system that might be wrong should say so.
A recurring finding across these studies is that the systems people depend on are held together by labour nobody is paying for. Government pandemic messaging worked or failed on form, not just content. Stranded travellers rebuilt an entire route network through personal infrastructuring. Twitch's community-management stack is built by unpaid third-party developers, and those developers in turn run their own support economy on Discord. Generative AI is now entering all of it, which makes the comparison I care about tractable: put human and AI-powered support side by side in the same community and see what changes.
The consequences arm of everything above. Universities wrote AI guidance quickly; the gap turned out to be between the policy language and what happens in a classroom, so the next study asked students rather than administrators. In public benefits, an LLM assistant does reduce the cost of learning a system — and relocates burden somewhere the evaluation was not looking. Parents applying their own responsible-AI criteria to children's learning do not reproduce the principles that published frameworks assume. Running under all of it is a philosophical commitment I made explicit early: an interpreting system is an instrument, and instruments mediate rather than transmit.
CHI 2026
A 40-participant study of tangible interaction and immersive VR, examining positive affect and perceived relaxation.
ACM UbiComp 2026 Companion · led a five-student team across five institutions
Ambient prompt injection is a new attack surface — text printed on a box in the kitchen can hijack a home agent. This builds and evaluates a defence against it.
HCOMP 2026
When the interviewer is a machine, disclosure changes shape — what participants tell a bot, what they withhold, and how breakdowns erode trust mid-interview.
MRAC 2025
Benchmarks what general-purpose multimodal models can and cannot infer about emotion from faces — the empirical ceiling for a technology already deployed in hiring and education.
Computers in Human Behavior: Artificial Humans, 2025
Traces the full arc from exploring ChatGPT, to using it on live projects, to redesigning it — and shows trust is negotiated at the point of re-scoping, not at first contact.
IEEE VR 2024
A multimodal dataset of natural fear behaviour — pose, physiology, gaze — captured in stand-up VR rather than staged lab conditions, plus a benchmark on top of it.
CHI 2026
A 40-participant study of tangible interaction and immersive VR, examining positive affect and perceived relaxation.
DIS 2026 Companion · first author is an undergraduate mentee
Pseudo-vocalized embodiment lets someone express and discharge emotion without making a sound — catharsis routed through the body instead of the voice.
ACM UbiComp 2026 Companion · led a five-student team across five institutions
Ambient prompt injection is a new attack surface — text printed on a box in the kitchen can hijack a home agent. This builds and evaluates a defence against it.
IUI 2026 Companion
Hands domestic decision-making to a multimodal LLM and asks what an autonomous home-agent architecture actually needs to be safe to run.
Tutorial, IUI 2026, Limassol · lead organizer and instructor
Turns the whole research programme into something teachable — the practices and failure modes, not just the findings.
IMX 2026
Human and AI-powered support in the same communities, side by side: engagement, response dynamics, and what changes in the exchange itself.
CSCW 2026
Where third-party developers go for help and how they give it — the support economy underneath the tooling economy.
HCOMP 2026
When the interviewer is a machine, disclosure changes shape — what participants tell a bot, what they withhold, and how breakdowns erode trust mid-interview.
CHI 2026
Parents’ own criteria for responsible AI in children’s learning, which do not line up neatly with published responsible-AI principles.
ASPIRE · 69th HFES Annual Meeting, 2026
An assistive navigator that hides its uncertainty is more dangerous than one that admits it; this asks how a system should say “I am not sure” usefully.
CHIWORK Adjunct 2026
AI-generated follow-up questions are where interviewing ethics concentrate — what an LLM in the loop should and should not be permitted to ask.
ICLR 2025 Workshop on Bidirectional Human–AI Alignment · Oral at CHI ’25
A division of labour for annotation: the model proposes objects and labels, the human arbitrates — faster and better calibrated than either alone.
GROUP 2025 Companion
Puts real-time multimodal AI into the travel loop for blind users, testing whether the latency and the language hold up outdoors rather than on a bench.
IEEE ISMAR-Adjunct 2025
Adds a furry stress ball as a haptic channel in VR — physical squeezing as a relaxation modality rather than one more screen affordance.
arXiv:2510.20123
AI-mediated support for parents helping children learn — the mediation sits between two people, not between a person and a task.
AHFE 2025
Measures human–LLM inter-rater reliability across both inductive and deductive coding, separating real agreement from coincidental agreement.
MRAC 2025
Benchmarks what general-purpose multimodal models can and cannot infer about emotion from faces — the empirical ceiling for a technology already deployed in hiring and education.
CHI 2025
Interaction traces of visually impaired users with LMMs — what they ask, what they trust, and where perception-first design assumptions fail them.
Computers in Human Behavior: Artificial Humans, 2025
Traces the full arc from exploring ChatGPT, to using it on live projects, to redesigning it — and shows trust is negotiated at the point of re-scoping, not at first contact.
CHI EA 2025
First look at how an established VR community absorbs generative AI into its everyday support practices.
FAccT 2025
Trust and administrative burden are coupled: an LLM assistant can cut learning costs in a benefits system while quietly relocating burden somewhere else.
IEEE VR 2024
A multimodal dataset of natural fear behaviour — pose, physiology, gaze — captured in stand-up VR rather than staged lab conditions, plus a benchmark on top of it.
CHI 2024
Privacy in remote sighted assistance is a framing problem, not a blurring problem: the user decides what enters the shared bubble.
arXiv:2407.08882
Documents the practices blind users were already inventing around LMM assistants, well ahead of any design guidance existing for them.
arXiv:2407.14925
Puts QualiGPT in front of working researchers and reports where it saves labour and where they refuse to delegate.
CHI 2024 Best Paper Honorable Mention
Best Paper Honorable MentionCommunity management on Twitch runs on tools built by unpaid third-party developers — the platform depends on labour it does not acknowledge.
IEEE Transactions on Games, 2024
How players actually cope with fear in VR — the reasons behind the signals that VRMN-bD records.
CHI EA 2024
How creators fold generative AI into production, and how much of that they choose to show their audience.
iConference 2024
Reads VR through Ihde: the headset is not a window but a mediating instrument, and that reframing changes what counts as a faithful experience.
SIGITE 2024
LLMs in education from the students’ side rather than the institution’s — what they use them for, and what they think it is costing them.
Future Internet, 16(10), 2024
Compares AI guidance across Big Ten universities; the governance gap sits between policy language and instructional practice, not in the absence of policy.
arXiv:2310.07061
Packages GPT into a purpose-built coding tool, so the question stops being “ChatGPT versus a human” and becomes a question about tool design.
ChCHI 2023
Multi-channel sensing and fusion in a real home — RGB, depth, IR, audio, gait — with an honest account of what breaks at petabyte scale.
Patent, China, CN115291718A
The human–machine interaction layer for the smart-home environment, filed as a patent.
ChCHI 2023
International travellers rebuilt a broken travel network through personal infrastructuring work — labour that was invisible, uncompensated, and load-bearing.
Science & Technology Review, 41(8), 2023
Maps the frontier of smart-home research and locates the open problems — the survey that framed the later agent work.
ChCHI 2023
First pass at what fear feels like from inside a VR horror game, in players’ own accounts — the study that motivated collecting the signals.
Packaging Engineering, 43(16), 2022
The instrumented smart-home platform everything downstream runs on — sensing hardware, capture pipeline, and the experimental protocol around it.
Patent, China, 2022-09
The testbed and its data-processing method, filed as a patent.
DG.O 2022
Regression modelling and multilingual sentiment analysis on official pandemic messaging — which forms of government communication actually landed.
I’ll serve as Associate Chair for the CHI 2027 Full Paper Track.
I designed and taught AI4Qual, a full tutorial on LLM-supported qualitative research, at IUI 2026 in Limassol, and presented our AIoT home-agent architecture in the companion track.
PromptShield Home was accepted to UbiComp 2026; I’ll present it in Shanghai in October. I led the five-student team across five institutions.
Our demo Wolfborn was presented at DIS 2026 in Singapore — first-authored by an undergraduate I mentored from the ground up. [demo.1]
I presented our comparison of human versus AI-powered support in VRChat communities at IMX 2026 in Athlone.
I presented VR Calm Plus at CHI 2026 in Barcelona — the third iteration of a tangible-plus-VR system built with two undergraduate mentees.
Two more acceptances: HCOMP on MLLM-led interviews and CSCW on Twitch developers, both presenting this autumn.
I was named runner-up for the IST Award for Excellence in Teaching Support.
I wrapped up an AI internship at Genentech, building and evaluating LLM systems with the Product and Data Science group.
I chaired a paper session at CSCW 2025 in Bergen, and presented two pieces of the affect work — VR Calm+ at ISMAR and our zero-shot facial emotion benchmark at MRAC.
AI Trust Reshaping Administrative Burdens appeared at FAccT 2025.
I received the Ph.D. Student Award for Research Excellence and the Alumni Association Graduate Fellowship.
Two at CHI 2025 in Yokohama — smartphone interaction of blind users with LMMs, and generative AI in the VRChat Discord community — plus an oral on our human–LMM annotation framework.
NaviGPT was presented at GROUP 2025 — real-time multimodal navigation for people with visual impairments.
Our Twitch third-party developer study received a Best Paper Honorable Mention at CHI 2024, in the top 3.7% of 4,028 submissions.
VRMN-bD, our multimodal fear-response dataset, was presented at IEEE VR 2024.
I joined a Big Ideas Grant seed award at Penn State as co-principal investigator.
Since 2021 I have recruited and mentored 31 students — 18 undergraduate, 12 master’s, 1 research assistant — across 14 institutions in China, the United States, the United Kingdom, and Hong Kong, including four supervised through the Penn State IST Summer Intern program.
They joined as research interns on 12 projects I initiated and led, where I set the research questions, directed study and system design, supervised data collection and analysis, and mentored manuscript preparation. 21 mentees have co-authored peer-reviewed papers with me — several as second author, one as co-first author, and one I mentored all the way to first authorship. Five have stayed with me across multiple projects.
Lead organizer and instructor, full tutorial, Limassol, Cyprus · July 2026
5 lectures at 4 institutions across 3 countries — Penn State, San José State, Tsinghua, FGV EBAPE (Brazil)
Teaching assistant — Spring 2025, Fall 2025, Fall 2026
IT Project Management; Data, Environment, and Society
Associate Chair, Full Paper Track
Associate Chair, Poster Tracks
AC for User Experience and Usability and for Late-Breaking Work; Ninja AC, Paper Track, and AC, Poster Track
ICHEC · ICLR Workshop on Bidirectional Human–AI Alignment · LAW at NeurIPS
ACM Learning at Scale
ChCHI · ACII · DG.O
CSCW 2025, Bergen — Making Work Meetings Better. CHI 2025, Yokohama — Co-ideation; Creativity Support
ACM CHI, CSCW, UIST, DIS, HCOMP, L@S, SIGGRAPH, Multimedia, MobileHCI, UbiComp/IMWUT, VRST, CHI PLAY, ASSETS · AAAI, COLM, ICLR and NeurIPS workshops · IEEE VR, ISMAR, ISWC · AIS ICIS
IJHCI · Computers in Human Behavior and CHB Reports · Sociological Methods and Research · International Journal of Qualitative Methods · Policy Studies Journal · Journal of Learning Analytics · Multimedia Tools and Applications · Cogent Arts & Humanities
CHI ’24, ’25, ’26 · CSCW ’24, ’25
ACM IMX 2026 · CHI 2025 · UIST 2024
International Chinese Association of Computer Human Interaction
Research Intern · AI, Product and Data Science
Designed and evaluated applied LLM solutions, built ML data pipelines, and worked with research, engineering, and business teams.
Data Scientist Intern · Innovation Lab
Developed features for credit-scoring models and migrated an ML pipeline across computational environments.
Data Scientist Intern / Research Fellow
Built behavioral risk-prediction workflows, NLP pipelines, and a BERT-based question-answering model.
The Pennsylvania State University · Advisor: John M. Carroll
Auckland University of Technology · First-Class Honors
Massey University · Double major
Penn State College of Information Sciences and Technology
Third-Party Developers and Tool Development for Community Management on Twitch · Top 3.7% of submissions
Penn State · $49,935 seed funding
$5,000
NZD $7,625
Runner-up · Penn State